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AI Insights · Timothy · January 2023

Top 5 Third Person Games in Sweden Q4 2022: Performance Insights

Explore the performance metrics of the top 5 third-person games in Sweden for Q4 2022, including downloads, revenue, and active users.

Top 5 Third Person Games in Sweden Q4 2022: Performance Insights

During the fourth quarter of 2022, the top 5 third-person games on a unified platform in Sweden showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance.

PUBG MOBILE

Throughout Q4, PUBG MOBILE saw fluctuations in its weekly revenue, peaking at approximately $135K in the week of October 24. The game experienced an upward trend in weekly downloads towards the end of the quarter, reaching about 3.1K in the final week of December. Weekly active users remained relatively stable, closing the quarter at around 31.5K.

Guns of Glory: Lost Island

Guns of Glory: Lost Island exhibited a steady performance in terms of weekly revenue, with a notable peak of $31K during the week of October 24. The game’s weekly downloads showed an increase towards the end of the quarter, culminating in 195 downloads in the last week of December. Weekly active users also showed a positive trend, ending the quarter at 871 users.

Stumble Guys

Stumble Guys had a strong start in Q4 with weekly revenue peaking at $29K in the week of September 26 but saw a decline mid-quarter before recovering to $13K in the final week of December. Weekly downloads followed a similar pattern, starting at 26K and ending at 8.6K. The game’s weekly active users saw a decrease from 182K in late September to approximately 133K by the end of December.

Genshin Impact

Genshin Impact showed variability in its weekly revenue, with a peak of $34K in the week of September 26 and another significant peak of $30K in the last week of December. The game’s downloads were relatively low but stable, ending the quarter at 1.8K. Weekly active users remained consistent, closing the quarter around 23K.

Star Wars™: Galaxy of Heroes

Star Wars™: Galaxy of Heroes experienced a steady weekly revenue throughout Q4, peaking at $12K in the final week of December. The game’s weekly downloads saw a slight increase towards the end of the quarter, reaching 555 in the last week. Active users also showed an upward trend, ending the quarter with approximately 15.5K users.

These insights are based on data from Sensor Tower, providing a comprehensive overview of the performance of the top third-person games in Sweden during the fourth quarter of 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023